Rules options for each of the six occult classes presented in Pathfinder RPG Occult Adventures
strives to make his small kingdom a rival to the neighboring Gorgon's Crown
Now someone has been on the inside of the Brotherhood
and best practices from cloning a cell phone to hosting a seance to the slang of spycraft
Includes rules for playing nine alien aces
GURPS Compendium II Magazines - Dragon Magazines Rules options for each ofGURPS Compendium II is full of material from scores of GURPS worldbooks published in the last eight years many of them out of print about how to run a better GURPS game, how to handle roleplaying problems that come up (some universal, some particular to GURPS), expanded rules for character combat, injury and illness, mass combat, spaceship combat, and much, much, more!